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Hold Person (Condition): Difference between revisions
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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
Affected entity can't | * Affected entity can't [[Movement Speed|Move]] or take [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | ||
* Attacks against the entity are always [[Critical Hit]]s if the attacker is within {{Range|m=3|ft=10}}. | |||
Attacks against the entity are always [[Critical Hit | * At the end of each turn, the affected entity makes a [[Wisdom]] {{SavingThrow}}. On a successful save, the condition is removed. | ||
At the end of each turn, affected entity makes a [[Wisdom]] {{SavingThrow}}. On a successful save, the condition is removed. | |||
}} | }} |
Revision as of 08:10, 23 August 2023
- Affected entity can't Move or take Actions, Bonus Actions, or Reactions.
- Attacks against the entity are always Critical Hits if the attacker is within Range: 3 m / 10 ft.
- At the end of each turn, the affected entity makes a Wisdom Saving throw. On a successful save, the condition is removed.