User:Crashaholic/ActionTemplate: Difference between revisions

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m (maybe this will fix pages without any properties?)
(two damage types will now merge into one)
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{{trim|
{{trim|
{{#if: {{{damage|}}} |
{{#if: {{{damage|}}} |
{{#vardefine: amt|}}
{{#vardefine: amt|}}{{#vardefine: typ|}}{{#vardefine: mod|}}{{#vardefine: per|}}{{#vardefine: sav|}}{{#vardefine: sfx|}}
{{#vardefine: typ|}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|amount:}}||| {{#vardefine: amt|{{#rmatch: {{{damage|}}}|amount:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: mod|}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|type:}}|||{{#vardefine: typ|{{#rmatch: {{{damage|}}}|type:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: per|}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|mod:}}|||{{#vardefine: mod|{{#rmatch: {{{damage|}}}|mod:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: sav|}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|per:}}|||{{#vardefine: dot|{{#rmatch: {{{damage|}}}|per:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: sfx|}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|save:}}|||{{#vardefine: sav|{{#rmatch: {{{damage|}}}|save:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|amount:}}|| <!--doesnt exist--> | {{#vardefine: amt|{{#rmatch: {{{damage|}}}|amount:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|save effect:}}|||{{#vardefine: sfx|{{#rmatch: {{{damage|}}}|save effect:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|type:}}|| <!--doesnt exist--> |{{#vardefine: typ|{{#rmatch: {{{damage|}}}|type:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{InfoBlob|{{DamageInfo|{{#var: amt}}|{{#var: typ}}|modifier = {{#var:mod}}|per = {{#var: dot}}|save = {{#var: sav}}|save effect = {{#var: sfx}}}}  
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|mod:}}|| <!--doesnt exist--> |{{#vardefine: mod|{{#rmatch: {{{damage|}}}|mod:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|per:}}|| <!--doesnt exist--> |{{#vardefine: dot|{{#rmatch: {{{damage|}}}|per:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|save:}}|| <!--doesnt exist--> |{{#vardefine: sav|{{#rmatch: {{{damage|}}}|save:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage|}}}}}|save effect:}}|| <!--doesnt exist--> |{{#vardefine: sfx|{{#rmatch: {{{damage|}}}|save effect:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine:d1|{{trim|{{DamageInfo|{{#var: amt}}|{{#var: typ}}|modifier = {{#var:mod}}|per = {{#var: dot}}|save = {{#var: sav}}|save effect = {{#var: sfx}}}}}}}}
}}|{{blank}}}}
{{trim|
{{#if: {{{damage2|}}} |
{{#if: {{{damage2|}}} |
{{#vardefine: amt|}}
{{#vardefine: amt|}}{{#vardefine: typ|}}{{#vardefine: mod|}}{{#vardefine: per|}}{{#vardefine: sav|}}{{#vardefine: sfx|}}
{{#vardefine: typ|}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|amount:}}||| {{#vardefine: amt|{{#rmatch: {{{damage2|}}}|amount:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: mod|}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|type:}}|||{{#vardefine: typ|{{#rmatch: {{{damage2|}}}|type:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: per|}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|mod:}}|||{{#vardefine: mod|{{#rmatch: {{{damage2|}}}|mod:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: sav|}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|per:}}|||{{#vardefine: dot|{{#rmatch: {{{damage2|}}}|per:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine: sfx|}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|save:}}|||{{#vardefine: sav|{{#rmatch: {{{damage2|}}}|save:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|amount:}}|| <!--doesnt exist--> | {{#vardefine: amt|{{#rmatch: {{{damage2|}}}|amount:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|save effect:}}|||{{#vardefine: sfx|{{#rmatch: {{{damage2|}}}|save effect:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|type:}}|| <!--doesnt exist--> |{{#vardefine: typ|{{#rmatch: {{{damage2|}}}|type:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
+ {{DamageInfo|{{#var: amt}}|{{#var: typ}}|modifier = {{#var:mod}}|per = {{#var: dot}}|save = {{#var: sav}}|save effect = {{#var: sfx}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|mod:}}|| <!--doesnt exist--> |{{#vardefine: mod|{{#rmatch: {{{damage2|}}}|mod:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
|{{blank}}}}}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|per:}}|| <!--doesnt exist--> |{{#vardefine: dot|{{#rmatch: {{{damage2|}}}|per:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|save:}}|| <!--doesnt exist--> |{{#vardefine: sav|{{#rmatch: {{{damage2|}}}|save:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#ifeq:{{#pos:{{lc:{{{damage2|}}}}}|save effect:}}|| <!--doesnt exist--> |{{#vardefine: sfx|{{#rmatch: {{{damage2|}}}|save effect:\s?([^\s][^,]*)|$1|caseless=1}}}}}}
{{#vardefine:d2|{{trim|{{DamageInfo|{{#var: amt}}|{{#var: typ}}|modifier = {{#var:mod}}|per = {{#var: dot}}|save = {{#var: sav}}|save effect = {{#var: sfx}}}}}}}}
}}|{{blank}}}}
{{trim|<!--DONT DO HACKS AT HOME KIDS-->
{{trim|<!--DONT DO HACKS AT HOME KIDS-->
{{#vardefine:action|0}}
{{#vardefine:action|0}}
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| concentration =
| concentration =
| damage =
| damage =
| damage2 =
| recharge =
| recharge =
| duration =
| duration =
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|-
|-
| {{C|damage}}  
| {{C|damage}}  
| The damage of the action. '''REWRITE PENDING'''
|-
| {{C|damage2}}
| The damage of the action. '''REWRITE PENDING'''
| The damage of the action. '''REWRITE PENDING'''
|-
|-
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| cost = ki:2, action
| cost = ki:2, action
| damage = amount: 1d4+1, type:Bludgeoning
| damage = amount: 1d4+1, type:Bludgeoning
| damage2 = amount: 1d6, type: Fire
| recharge = Long Rest
| recharge = Long Rest
| distance = melee
| distance = melee

Revision as of 09:59, 25 August 2023

This is a page to transclude to generate action pages. It is generally for pages that do not fit the {{SpellPage}} Template

Usage

{{User:Crashaholic/ActionTemplate
| description =
| image =
| summary =
| cost =
| concentration =
| damage =
| damage2 =
| recharge =
| duration =
| range =
| aoe =
| save =
| additional = 
| higherlevels =
| learns =
| notes =
}}

The following is a table to further explain what each parameter takes, and how to use them.

Parameter Name Description Usage
description The in-game description of the action. This description is NOT for SEO 'See: summary'. description = Lorem ipsum
image The image that will be used in the page's SEO and be the page's main image.
IF THIS IS LEFT EMPTY, NoImage Icon.webp WILL BE USED INSTEAD!
image = Wiki_Link_To_Image_Here
summary The summary of the action. This will be used as the wiki's description as well as the SEO text. summary = Lorem Ipsum
damage The damage of the action. REWRITE PENDING
damage2 The damage of the action. REWRITE PENDING
cost The resource cost of the action. REWRITE PENDING
concentration If this skill is a concentration, type something here. Can be any value you want. Otherwise, leave it blank or delete the field entirely. concentration = This action is a concentration!

concentration=

additional Any additional information that does not fit the template goes here! concentration = This action is a concentration!

concentration=

Example

{{User:Crashaholic/ActionTemplate
| description = abc
| image = Fly Icon.png
| summary = fly you fools
| cost = ki:2, action
| damage = amount: 1d4+1, type:Bludgeoning
| damage2 = amount: 1d6, type: Fire
| recharge = Long Rest
| distance = melee
| duration = LR
| save = DEX, abc
| additional = * abcd
{{User:Tc/FXBox
| name = Fly
| icon = Fly Icon.png
| effect = go on, fly
| duration = 1
}}
| higherlevels = go far
| notes = bar
| learns = {{class|Monk}} 3
}}
Fly Icon.png

fly you fools

Description

abc

Properties

D4 Bludgeoning.png 1d4 + 1 (2~5) Damage TypesBludgeoning damage
+
D6 Fire.png 1d6 (1~6) Damage TypesFire damage

Action +2UNDEFINED
Recharge: Long rest
Duration: LR turns
1.5 m / 5 ft
DexterityDEX Save (On Save: abc)

  • abcd

At Higher Levels

go far

How to Learn

Monk 3

Notes

bar