Ad placeholder
Ray of Enfeeblement: Difference between revisions
Jump to navigation
Jump to search
(marked up to date and added upcast info, added attack roll boolean) |
mNo edit summary |
||
Line 7: | Line 7: | ||
| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| classes = Warlock, Wizard | | classes = Warlock, Wizard, Arcane Trickster, Eldritch Knight | ||
| class learns at level 3 = Warlock, Wizard | | class learns at level 3 = Warlock, Wizard | ||
| class learns at level | | class learns at level 8 = Arcane Trickster, Eldritch Knight | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = |
Revision as of 09:07, 25 August 2023
Ray of Enfeeblement is a level 2 necromancy spell. This spell allows spellcasters to make a ranged spell attack against a creature and sap their Strength. A weakened creature deals half damage with weapon attacks that use Strength.
Description
Weaken a foe: they deal half damage with weapon attacks using Strength.
Properties
- Details
- Attack roll
- Range: 18 m / 60 ft
- Concentration
At higher levels
Upcast: Casting this spell at a higher level doesn't grant any additional benefits.Condition: Feeble
Duration: 10 turns
- Deal only half damage with weapon attacks that use Strength.