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Danse Macabre: Difference between revisions
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| video = Danse Macabre Visuals.mp4 | | video = Danse Macabre Visuals.mp4 | ||
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* This spell can be learned by fully unlocking the secrets of the [[Necromany of Thay]]. | |||
* Summoned ghouls will act autonomously and cannot be controlled. | * Summoned ghouls will act autonomously and cannot be controlled. | ||
* This spell only consumes an {{action}}. No {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]] is required for casting. | * This spell only consumes an {{action}}. No {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]] is required for casting. |
Revision as of 13:10, 25 August 2023
Danse Macabre is a level 5 necromancy spell. Once per Short Rest, summon 4 Ghouls to fight for you. Each Ghoul has a chance to Paralyse the target on hit (DC 5 Constitution Save).
Description
Create 4 ghouls that fight alongside you.
Properties
- Details
- Range: 9 m / 29.5 ft
At higher levels
Can't be cast in a higher spell slot.How to learn
(Information not yet added.)
Notes
- This spell can be learned by fully unlocking the secrets of the Necromany of Thay.
- Summoned ghouls will act autonomously and cannot be controlled.
- This spell only consumes an Action. No Spell Slot is required for casting.
- The ghouls are also able to bite a target that is Prone, Knocked Out, or Sleeping. The damage dealt through biting will be regained as Hit Points. [Needs Verification]
- Ghouls last until Long Rest or death.