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Aid: Difference between revisions
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hit points for each Spell Slot Level above 2nd.
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(Aid returns allies back to the fight, when doing so it heals for 1 additional HP.) |
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| notes = * Granted by {{SmallIcon|Moondrop Pendant Icon.png}} {{very rare|Khalid's Gift}}. {{Recharge|Long Rest}} | | notes = * Granted by {{SmallIcon|Moondrop Pendant Icon.png}} {{very rare|Khalid's Gift}}. {{Recharge|Long Rest}} | ||
* Granted by {{SmallIcon|Shield of Devotion Icon.png}} {{very rare|Shield of Devotion}}. {{Recharge|Long Rest}} | * Granted by {{SmallIcon|Shield of Devotion Icon.png}} {{very rare|Shield of Devotion}}. {{Recharge|Long Rest}} | ||
* Downed allies return back to the fight and heal an additional 1 hit point. | |||
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Revision as of 10:39, 26 August 2023
Aid is a level 2 abjuration spell. This spell allows spellcasters to heal and embolden their allies and themselves with resolve. Affected creatures have their maximum Hit Points increased for the duration of the spell.
Description
Bolster your allies with toughness and resolve to heal and increase their Hit Point maximum.
Properties
- Details
Range: Self
AoE: 9 m / 30 ft (Radius)
At higher levels
Upcast: Casting this spell at a higher level increases the target's maximum health by an additional 5
Condition: Aid
Duration: Until Long rest
- Hit point maximum increased by 5
hit points.
- Hit point maximum increases by a further 5
hit points for every Spell Slot Level above 2 used.
How to learn
Notes
- Granted by
Khalid's Gift.
Recharge: Long rest
- Granted by
Shield of Devotion.
Recharge: Long rest
- Downed allies return back to the fight and heal an additional 1 hit point.
External Links
Aid on the Forgotten Realms Wiki