Halsin's Journal, Vol II: Difference between revisions

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(Added More Book information and where to find it. Minthara has it)
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{{MiscItemPage
{{MiscItemPage
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:MiscItemPage -->| image = Book_GenericOrange.png
| image = <!-- icon might be "Item_BOOK_GEN_Book_B" -->
| description = '''Halsin's Journal, Vol II''' is a story [[Books|Book]] written by [[Halsin]].  The book describes Haslin's quest on Moonrise Towers, and details his interactions with adventurers who uncovered some secrets. It also gives insight on his next move. Used for the [[Find the Nightsong]] quest line.<!-- This is the first text that will appear on the page. Briefly describe what the item is and what makes it noteworthy. -->
| description = This book is redolent with the enticing smell of paper and ink.  
| quote = A well-thumbed little book filled with cramped handwritting
| quote =  
| book text spoiler = yes
| book text spoiler = yes
| book text = After more than a century of hard work, false leads, and dashed hopes, the means of saving Moonrise Towers may have just walked into the grove and presented itself to me. Thanks to the effects of the shadow curse, the roads leading to the citadel remain as impassable as ever, but there may be another way. An adventurer band led by a certain Aradin appeared, seeking my help with infiltrating a large goblin nest found in the ruins of the old temple of Selûne. He believes there is a vast network of Sharran passages and strongholds hidden deep under the temple, and that somewhere within these structures there is a rare artefact called the Nightsong.
| book text = After more than a century of hard work, false leads, and dashed hopes, the means of saving Moonrise Towers may have just walked into the grove and presented itself to me. Thanks to the effects of the shadow curse, the roads leading to the citadel remain as impassable as ever, but there may be another way. An adventurer band led by a certain Aradin appeared, seeking my help with infiltrating a large goblin nest found in the ruins of the old temple of Selûne. He believes there is a vast network of Sharran passages and strongholds hidden deep under the temple, and that somewhere within these structures there is a rare artefact called the Nightsong.
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May Silvanus guide my path, and lend me all His strength for what is to come.
May Silvanus guide my path, and lend me all His strength for what is to come.
| type = Books
| type = Books
| camp supplies =  
| camp supplies =  
| single use =  
| single use =  
| rarity =  
| rarity = story
| weight kg = 0.5
| weight kg = 0.5
| weight lb = 0.6
| weight lb = 0.6
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| usage cost =  
| usage cost =  
| effect =  
| effect =  
| where to find =  
| where to find = <!-- Describe where and how to obtain the item. -->
* It can be found on [[Minthara]] at the [[Shattered Sanctum]]
* It can also be found on her at the [[Moonrise Towers]]
* If you recruit her, she has it on her persons
}}
}}

Revision as of 03:23, 23 September 2023

Halsin's Journal, Vol II image

Halsin's Journal, Vol II is a story Book written by Halsin. The book describes Haslin's quest on Moonrise Towers, and details his interactions with adventurers who uncovered some secrets. It also gives insight on his next move. Used for the Find the Nightsong quest line.

Description Icon.png
A well-thumbed little book filled with cramped handwritting

Properties

  • Books
  • Rarity: Story Item
  •  Weight: 0.5 kg / 1 lb
  • Price: 14 gp


Where to find

Text

After more than a century of hard work, false leads, and dashed hopes, the means of saving Moonrise Towers may have just walked into the grove and presented itself to me. Thanks to the effects of the shadow curse, the roads leading to the citadel remain as impassable as ever, but there may be another way. An adventurer band led by a certain Aradin appeared, seeking my help with infiltrating a large goblin nest found in the ruins of the old temple of Selûne. He believes there is a vast network of Sharran passages and strongholds hidden deep under the temple, and that somewhere within these structures there is a rare artefact called the Nightsong.


These newcomers seem like little more than mercenaries, but what they described rings true, and could explain so much - like how Ketheric Thorm managed to raise such a force of Dark Justiciars in utter secrecy, and how they seemed to vanish just as Thorm unleashed the shadow curse upon Moonrise.


It's clear that there is a secret route from the temple of Selûne that weaves through the Underdark, all the way to Moonrise Towers. I have to see for myself - and that means I must join Aradin on his little expedition. One of his lot, a dwarf named Brian, has something in writing that's supposed to guide us to the hidden entrance in Selûne's temple - but finding the way is the least of our worries. The goblins there seem to worship the very same 'Absolute' as the ones who attacked Nettie and me - the same ones who also were in league with a drow infected with an altered illithid parasite.


Worse still, my birds report that even more of these cultists are converging at Moonrise Towers, moving freely with little care for the effects of the curse. In my efforts to vanquish one plague, I may have stumbled upon another - whatever is behind these cultists and the tampered illithid spawn seems to have made its lair in Moonrise, right where the shadow curse is at its strongest.


We will depart soon. I can only hope that our infiltration goes smoothly and we manage to elude these Absolutists - at least until I get to Moonrise Towers and lift the shadow curse. Then perhaps I can stop whatever illithid conspiracy is unfolding in those ruins, and the balance of nature will be restored once again.


May Silvanus guide my path, and lend me all His strength for what is to come.