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Destroy Water: Difference between revisions
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m (Added Magic Initiate: Druid to How to learn section) |
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| class learns at level 1 = Cleric, Druid | | class learns at level 1 = Cleric, Druid | ||
| class learns at level 6 = Storm Sorcery | | class learns at level 6 = Storm Sorcery | ||
| granted by feats = Magic Initiate: Druid | |||
| granted by items = Rain Dancer | |||
| summary = This spell is a variant of {{SAI|Create or Destroy Water}} that allows spellcasters to destroy an area of water (or water-like surfaces). The spell will remove the {{Cond|Wet}} condition from creatures within its area of effect. | | summary = This spell is a variant of {{SAI|Create or Destroy Water}} that allows spellcasters to destroy an area of water (or water-like surfaces). The spell will remove the {{Cond|Wet}} condition from creatures within its area of effect. | ||
| description = Cause water-based surfaces (such as [[Water Surface|water]], [[Steam Cloud|steam]], [[Ice Surface|ice]], [[Blood Surface|blood]] and [[Poison Surface|poison]]) to vanish. | | description = Cause water-based surfaces (such as [[Water Surface|water]], [[Steam Cloud|steam]], [[Ice Surface|ice]], [[Blood Surface|blood]] and [[Poison Surface|poison]]) to vanish. | ||
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| aoe ft = 13 | | aoe ft = 13 | ||
| higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can destroy water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | | higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can destroy water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = | | notes = | ||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Destroy water|long}} | * {{FRWiki|Destroy water|long}} |
Revision as of 03:56, 14 October 2023
Destroy Water is a level 1 transmutation spell. This spell is a variant of that allows spellcasters to destroy an area of water (or water-like surfaces). The spell will remove the condition from creatures within its area of effect.
Description
Cause water-based surfaces (such as water, steam, ice, blood and poison) to vanish.
Properties
- Details
- Range: 9 m / 30 ft
- AoE: 4 m / 13 ft (Radius)
At higher levels
Upcast: When the spell is cast a 2nd Level or higher, the area that you can destroy water increases by2m / 5ft
for each Spell Slot Level above 1st.