Ad placeholder
Fracture Psyche: Difference between revisions
Jump to navigation
Jump to search
(added actionpage template) |
HiddenDragon (talk | contribs) No edit summary |
||
Line 8: | Line 8: | ||
If the target dies while its psyche is fractured, you can cast '''Shatter Psyche''' on another target. | If the target dies while its psyche is fractured, you can cast '''Shatter Psyche''' on another target. | ||
|cost= | |cost=bonus | ||
|range m=9 | |range m=9 | ||
|range ft=30 | |range ft=30 | ||
Line 23: | Line 23: | ||
[[Category:Illithid Powers]] | [[Category:Illithid Powers]] | ||
[[Category:Class Actions]] | [[Category:Class Actions]] | ||
[[Category:Actions]] | [[Category:Bonus Actions]] |
Revision as of 19:14, 18 October 2023
Fracture Psyche is an Action and Illithid Power. This ability allows the character to reduce an enemy's Armour Class.
Description
Invade a target's mind and disrupt its defences. The target's Armour Class is reduced by 1.
If the target dies while its psyche is fractured, you can cast Shatter Psyche on another target.
Properties
- Cost:
- Bonus action
- Details:
- Range: 9 m / 30 ft
- Recharge: Short rest
Condition: Fracture Psyche
[[ Fracture Psyche
(Condition)| Fracture Psyche
]]
How to learn
(Information not yet added.)
Notes and Trivia
- Shatter Psyche is identical in effect to Fracture Psyche but with an Armour Class reduction of 2.
- In Early Access, this power was a special Illithid Power granted to Paladins.