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Staff of the Ram is a passive feature that knocks back and stuns targets.
Description
Once per turn, the blow possibly knocks a foe back 2 m / 7 ft and them. This has no effect on dragons or Huge creatures.
Details
- Recharge: Per turn
Condition: Stunned
Duration: 1 turn
DC 8 Constitution saving throw
- Cannot move or take Actions, Bonus actions, or Reactions.
- Affected creature automatically fails Strength and Dexterity saving throws.
- Removed by Freedom of Movement, Greater Restoration, Unshackling Strike.
How to learn
Granted by the weapons:
Notes
The Staff of the Ram effect has a DC 8 Constitution saving throw.