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Unshackling Strike
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Description
Smite the magical bonds keeping a creature Restrained, Paralyzed, and Stunned, freeing it.Properties
- Cost
- Action
- Details
- Melee Weapon Attack Roll
- Range: Normal weapon range
Technical details
UID
Target_MAG_OrphicHammer_ChainBreaker Spell flags
How to learn
Granted by items:
Notes
- This is the only action in the game able to destroy the Infernal Crystals keeping Hope imprisoned.
- Unshackling Strike does not free Orpheus, instead, the Infernal Crystals (not the Minor Orb of Domination) need to be struck with a regular attack while wielding the Orphic Hammer.
- Unshackling Strike uses a melee weapon attack roll, meaning that using it against a friendly character with high Armor Class is likely to result in a miss.
- The icon for this action is reminiscent of the Dispel Magic icons in Baldur's Gate 1 and 2, and it is in fact labelled
Spell_Abjuration_DispelMagicwithin the game files. However, according to Swen Vincke, Dispel Magic was cut content for Baldur's Gate 3. He relates how Baldur's Gate 3 devs tried to make D&D's Dispel Magic work for a long time, but ultimately abandoned it: "it would've doubled the size of the game."









