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Dip
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Dip is a Bonus Action that allows the user to dip their weapons into a Surface, causing them to deal extra damage.
Description
Dip a weapon into a surface to alter the surface or enhance the weapon.
If you are dual-wielding, you dip both weapons.
Properties
- Cost:
- Bonus action
- Details:
- Range: 3 m / 10 ft
Condition: Dipped in Fire
How to learn
(Information not yet added.)
Notes
- Despite the tooltip description stating you can use the Dip ability to "alter the surface", this does not appear to be possible with any surfaces currently implemented.
- The effect of dipping is similar to Coatings and mutually exclusive with them.
- Dipping can be considered a "free" coating, as it does not require a consumable.
- Weapons can be dipped into any object with the "burning" condition, including torches and candles. A character can carry burning objects such as torches, and drop them on the ground (which does not spend actions or bonus actions) just before dipping.