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The Terazul Jitters (Condition)

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  • You move faster but become exhausted after moving while under the frenetic influence of Terazul.
  • Affected entity gains an additional Action, 9 m / 30 ft of movement, +2 to Armour Class Armour Class, and Advantage Icon.png Advantage on Dexterity Saving throws.
  • When the condition ends, the affected entity becomes Lethargic Lethargic and is completely incapacitated for 1 turn.

Properties

Stack ID Stack ID: CONS_DRUG_STIMULANT

Status groups Status groups: SG_RemoveOnRespec

Stack priority Stack priority: 10

Notes

  • This effect is equivalent to Hastened Hastened and can stack with it.

Conditions with the same stack ID

Conditions with the stack ID CONS_DRUG_STIMULANT, only one of these can be applied at the same time:

Condition Effects

The Terazul Jitters (Condition) The Terazul Jitters

  • You move faster but become exhausted after moving while under the frenetic influence of Terazul.
  • Affected entity gains an additional Action, 9 m / 30 ft of movement, +2 to Armour Class Armour Class, and Advantage Icon.png Advantage on Dexterity Saving throws.
  • When the condition ends, the affected entity becomes Lethargic Lethargic and is completely incapacitated for 1 turn.

Sources of The Terazul Jitters