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Dagger of Shar
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Dagger of Shar is an uncommon special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
This dagger's handle is smooth and light, its jagged blade sharpened into a thin, cruel edge.
Properties
- Damage
- 1d4 (1~4) + Strength or Dexterity modifier Piercing
- Extra damage
- 1d6 (1~6) Necrotic
- Details
- Rarity: Uncommon
- Enchantment: None
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 0.45 kg / 0.9 lb
- Price: 270 gp
Special
The holder of this item gains:
- Grip of Shadows: Deals an additional 1~6 Necrotic damage if the target is not standing in sunlight.
Weapon actions
If you have proficiency, equip in main hand to gain:
- Edge of Darkness ()
Create a cloud of Darkness while you attack. [See Notes]
- Piercing Strike ()
Stab an enemy and possibly inflict .