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Avenge the Ironhands

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Avenge the Ironhands is a quest in Chapter Three of Baldur's Gate 3. It can be started by approaching the gate to Wyrm's Crossing in Rivington.

Objectives

Meet the Ironhand Gnomes in Baldur's Gate.
    • The Ironhand Gnomes are planning something big in Baldur's Gate. We should look for them once we arrive in the city.
Follow the gnomes.
    • A group of deep gnomes attacked a Steel Watcher when it scanned us - saving us. They fled. We should follow them.
Search for the gnomes.
    • The deep gnomes didn't survive, but they must have come from somewhere close by. We should find their hideout.
Speak to Wulbren.
    • We discovered the deep gnomes' hideout.
Destroy the Steel Watch Foundry.
    • Wulbren wants to crush the Gondians for serving Gortash and supplying him with Steel Watchers. He asked us to sneak into their Steel Watch Foundry and destroy it.
    • In order to blow up the Foundry, Wulbren gave us a powerful explosive called a runepowder bomb. We need to plant it somewhere in the Steel Watch Foundry.
    • Barcus is adamant that there is a peaceful way to deal with the Gondians - one that doesn't need violence.
Find the right place to use the runepowder bomb.
    • We've arrived in the Steel Watch Foundry. We need to find the perfect place to use the runepowder bomb, otherwise it won't do enough damage.
Inspect the Neurocitor.
    • We have found the heart of the Foundry - the Neurocitor. We should examine it.
Find another way to destroy the Steel Watch Foundry.
    • We used the runepowder bomb. We need to find another way to destroy the Steel Watch Foundry.
Use the code to destroy the Steel Watch Foundry.
    • We learned of a way to destroy the Foundry using the Neurocitor. We need to enter code 'Nebelun' then increase it to maximum output.
Speak to Wulbren.
    • The Foundry has been destroyed. Wulbren will be pleased.
Quest Complete
  • Wulbren is gone, his quest for vengeance with him.
  • Wulbren was delighted to discover that the Foundry was destroyed, and that all the Gondians are dead. He's offered us the might of the Ironhand Gnomes - should we ever need it.
  • Wulbren claimed that so long as a single Gondian was alive, the city would be in danger. We agreed and dealt with the survivors.
  • Wulbren wanted us to kill the remaining Gondians - we refused. Enraged, he attacked.
  • Wulbren wanted us to kill the remaining Gondians - we refused. He stormed off, promising revenge.
  • We encouraged Barcus to take Wulbren's place as leader of the Ironhand Gnomes - and he delivered. He ousted Wulbren, and negotiated peace between the two factions. Wulbren stormed off, promising revenge.
  • We moved on without dealing with the Steel Watch Foundry.
  • With Gortash dead, the Steel Watch destroyed the Foundry that created them - and the Gondians we were tasked with eliminating.

Walkthrough

Quest Rewards