Search results

  • music in a single playthrough. Load video YouTube YouTube might collect personal data. Privacy Policy ContinueDismiss Load video YouTube YouTube might collect
    2 KB (210 words) - 10:47, 18 June 2024
  • song is a reference to the Divinity series, a franchise by Larian Studios. Load video YouTube YouTube might collect personal data. Privacy Policy ContinueDismiss
    1 KB (161 words) - 10:00, 18 June 2024
  • proficiency, they will receive the 'Poor Performance' condition instead. Load video YouTube YouTube might collect personal data. Privacy Policy ContinueDismiss
    1 KB (138 words) - 09:52, 18 June 2024
  • eh? It's a floatin' eye, mate. Yer bosses at Moonrise enjoy spyin' on us. Load o' trollop. Jus' don't trust us to do what we do best - killin' things. Dialogue
    2 KB (344 words) - 03:53, 6 June 2024
  • after being lowered, so a flying/teleporting party member will be needed to load the mold, crucible and then activate the two levers to create Adamantine
    14 KB (1,958 words) - 16:06, 11 June 2024
  • close physical resemblance to Baldur's Gate 3 composer Borislav Slavov.[1] Load video YouTube YouTube might collect personal data. Privacy Policy ContinueDismiss
    3 KB (236 words) - 08:46, 10 May 2024
  • Raphael's old hair, before Patch 3 Raphael's cambion form in Early Access Load video YouTube YouTube might collect personal data. Privacy Policy ContinueDismiss
    14 KB (1,845 words) - 19:56, 18 June 2024
  • anything) and also applies to ranged Spell Attacks. Crossbows do not have the loading property restriction, leading to basic crossbows being superior to bows
    23 KB (3,599 words) - 20:53, 19 June 2024
  • File:Loading Icon.png
    (25 × 25 (3 KB)) - 17:05, 10 February 2022
  • File:PassiveFeature CrossbowExpert Loading.png
    (144 × 144 (14 KB)) - 15:41, 17 August 2023
  • File:Wyll Loading Screen EA.jpg
    Baldur's Gate 3 EA Loading Screen that includes Wyll and Mizora.
    (1,920 × 1,080 (758 KB)) - 13:49, 13 February 2024
  • File:Loading Screen Area Overview.png
    Extracted as "LoadScreen_BGartwork_9.DDS". Converted to PNG using ImageMagick. Found in Game.pak/Public/Game/GUI/Assets/LoadingScreen. It depicts an overview
    (1,920 × 1,080 (2.77 MB)) - 22:37, 29 August 2023
  • recommended to compress large files, both to conserve space and to improve page loading times for wiki readers. Categories: Edit an image to add it to one or more
    2 KB (261 words) - 23:18, 10 January 2024
  • game installation>\Baldur's Gate 3\Data Tools (script extender, native mod loader): <path to game installation>\Baldur's Gate 3\bin Profiles: User/Documents/Larian
    2 KB (196 words) - 21:43, 13 April 2024
  • then you want the latest "Version64" value. This is to guartentee it is loading the latest version of the asset your mod is dependent on. <attribute id="Version64"
    7 KB (879 words) - 18:39, 9 January 2024
  • new spells, items or status effects. This can cause a save to crash upon loading. If you are having multiplayer issues, ensure all players have the same
    2 KB (200 words) - 18:11, 16 April 2024
  • File:Gut-face.jpg
    Much smaller version (filesize) of other Gut image for improved loading time. Cropped out a blue line at the top of the image.
    (905 × 906 (93 KB)) - 10:02, 22 April 2023
  • recommend creating a project folder to hold your various hair mod files. Let’s load a hair mesh into Blender! Go to the Modding:Hair Meshes page and pick a mesh
    10 KB (1,554 words) - 19:49, 2 April 2024
  • with the platform but would ghost through it and get left behind. Had to load a previous save.
    756 bytes (129 words) - 10:42, 5 January 2024
  • monk weapons? https://bg3.wiki/wiki/List_of_weapons The weapon images do not load and only show data class info like [[File:{{{icon}}}|link=Staff of the E
    452 bytes (65 words) - 22:28, 24 March 2024
View ( | ) (20 | 50 | 100 | 250 | 500)