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Belm

From bg3.wiki
Revision as of 17:25, 13 March 2024 by Sparkle (talk | contribs)
Belm image

Belm is a very rare, moderately enchanted (+2) variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.

Description Icon.png

Faded but still legible, the mark of a Kara-Turan forgemaster adorns the pommel of this exquisite sword. Light as a robin's wing, quick as a gnomish wit, this weapon has unseamed many foes - and will continue to, in the correct hands.

Properties

Damage
Details
Scimitars Scimitars
Rarity: Very Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Light (weapon property) Light
 Melee: 1.5 m / 5  ft
 Weight: 1.35 kg / 2.7 lb
Price: 480 gp
UID MAG_PHB_OfSpeed_Scimitar
UUID d60524f4-583e-4b16-91b2-871221d441cf

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Flourish Flourish ()

Feint an attack to possibly throw your opponent Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Special weapon actions

This weapon also grants the following:

Whirlwind Attack (Weapon Action) Whirlwind Attack ()

Strike out at all nearby foes, making separate Attack rolls against each target.

Perfectly Balanced Strike Perfectly Balanced Strike ()

Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.

Where to find

Notes

  • This weapon was originally found in Baldur's Gate 2, and is considered one of the best weapons in that game, as it allowed the wielder to have one more attack per round.
  • When Belm is equipped in the offhand, Perfectly Balanced Strike functions as an additional main-hand weapon attack. This attack uses all the stats and on-hit effects of the equipped main-hand weapon including adding your Ability Modifier to the damage without the need of Two-Weapon Fighting. This effect mimics how additional attacks worked in Baldur's Gate 1 and 2 which used AD&D (i.e. 2e) rules.


Gallery