More actions
Belm is a very rare, moderately enchanted (+2) variant of the Scimitars family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.
Faded but still legible, the mark of a Kara-Turan forgemaster adorns the pommel of this exquisite sword. Light as a robin's wing, quick as a gnomish wit, this weapon has unseamed many foes - and will continue to, in the correct hands.
Properties
- Damage
- 1d6 + 2 (3~8) + Strength or Dexterity modifier Slashing
- Details
- Rarity: Very Rare
- Enchantment: + 2
- One-Handed
- Finesse
- Light
- Melee: 1.5 m / 5 ft
- Weight: 1.35 kg / 2.7 lb
- Price: 480 gp
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UID
MAG_PHB_OfSpeed_ScimitarUUID
d60524f4-583e-4b16-91b2-871221d441cf
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
Feint an attack to possibly throw your opponent .
- Lacerate ()
Slash at your target's vital points to make it .
Special weapon actions
This weapon also grants the following:
- Whirlwind Attack ()
Strike out at all nearby foes, making separate Attack rolls against each target.
- Perfectly Balanced Strike ()
Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
Where to find
- * Found in an Opulent Chest X: -1572 Y: 976 in Jaheira's Basement under Elerrathin's Home in the Lower City. The chest is in a room behind a DC18 locked bookcase X: -1562 Y: 980.
Notes
- This weapon was originally found in Baldur's Gate 2, and is considered one of the best weapons in that game, as it allowed the wielder to have one more attack per round.
- When Belm is equipped in the offhand, Perfectly Balanced Strike functions as an additional main-hand weapon attack. This attack uses all the stats and on-hit effects of the equipped main-hand weapon including adding your Ability Modifier to the damage without the need of Two-Weapon Fighting. This effect mimics how additional attacks worked in Baldur's Gate 1 and 2 which used AD&D (i.e. 2e) rules.