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Ritual Sources (Condition)

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Revision as of 08:23, 14 May 2024 by HiddenDragon (talk | contribs)
  • For each ritual source, your movement increases by 1m, you receive 10 temporary hit points and your attacks and spells deal an additional 1~10 Necrotic damage, after draining a vampire spawn's life force.

Properties

Stack ID Stack ID: LOW_CAZADORSPALACE_SPAWNBUFFS

Loses duration Loses duration: start of turn

If already applied If already applied: replace current

Notes

  • Effects multiply by the number of ritual sources. For example; at 7 ritual sources, Cazador's buff becomes 7m, 70 hit points and 7~70 Necrotic damage.
  • A character standing on a ritual circle will be granted one Ritual Source. This source is also removed from Cazador, reducing his total number of Ritual Sources by one.

Conditions with the same stack ID

Conditions with the stack ID LOW_CAZADORSPALACE_SPAWNBUFFS, only one of these can be applied at the same time:

Condition Effects

Ritual Sources (Condition) Ritual Sources

  • For each ritual source, your movement increases by 1 m / 3 ft, you receive HP Icon.png 10 temporary hit pointss and your attacks and spells deal an additional 1d10Damage TypesNecrotic damage, after draining a vampire spawn's life force.

Sinister Lord (Condition) Sinister Lord

  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m / 23 ft, his Armour Class Armour Class by 5, the damage of his attacks and spells increases by 7~70Damage TypesNecrotic, and he regains HP Icon.png 100 hit points.

Sources of Ritual Sources

  • Cazador gains one Ritual Source for each sacrificial vampire spawn.
  • A character standing on a ritual circle gains one Ritual Source.