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Sinister Lord (Condition)

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  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m (23 ft), his Armour ClassArmour Class by 5, the damage of his attacks and spells increases by 7d10NecroticNecrotic, and he regains 100Hit PointsHit Points per turn.

Properties

Grants:

FireballFireball (Action + Level 3 Spell Slot)
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 10d6FireFire damage.

Notes

  • When Cazador first enters this form, all his spell slots are replenished, while his Legendary ResistanceLegendary Resistance charges are increased to 99.
  • The granted FireballFireball spell deals 10d6 Fire damage, as though being cast at 5th level, despite being a 3rd-level spell.

Conditions with the same stack ID

Conditions with the stack ID LOW_CAZADORSPALACE_SPAWNBUFFS, only one of these can be applied at the same time:
Condition Effects
Ritual SourcesRitual Sources
  • For each ritual source, your movement increases by 1 m (3 ft), you receive 10 temporary hit points 10 temporary hit points and your attacks and spells deal an additional 1d10NecroticNecrotic damage, after draining a vampire spawn's life force.
Sinister LordSinister Lord
  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m (23 ft), his Armour ClassArmour Class by 5, the damage of his attacks and spells increases by 7d10NecroticNecrotic, and he regains 100Hit PointsHit Points per turn.