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Sinister Lord (Condition)

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  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m (23 ft), his Armour ClassArmour Class by 5, the damage of his attacks and spells increases by 7d10NecroticNecrotic, and he regains 100Hit PointsHit Points per turn.

Properties

Grants:

FireballFireball (Action + Level 3 Spell Slot)
Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity for 8d6FireFire damage.

Notes

  • When Cazador first enters this form, all his spell slots are replenished, while his Legendary ResistanceLegendary Resistance charges are increased to 99.
  • The FireballFireball spell granted deals damage equivalent to a level 5 spell, but counts as a level 3 spell.

Conditions with the same stack ID

Conditions with the stack ID LOW_CAZADORSPALACE_SPAWNBUFFS, only one of these can be applied at the same time:
Condition Effects

Ritual SourcesRitual Sources

  • For each ritual source, your movement increases by 1 m (3 ft), you receive 10 temporary hit points 10 temporary hit points and your attacks and spells deal an additional 1d10NecroticNecrotic damage, after draining a vampire spawn's life force.

Sinister LordSinister Lord

  • With the ritual complete Cazador has ascended. His movement speed is permanently increased by 7 m (23 ft), his Armour ClassArmour Class by 5, the damage of his attacks and spells increases by 7d10NecroticNecrotic, and he regains 100Hit PointsHit Points per turn.