More actions
Topaz is a Bird in the Circle of the Emerald Grove in Act One.
Involvement
Act One
Topaz is building a nest in the Sacred Pool near X: 228 Y: 493.
Interaction
The party can advise Topaz on the nest using
:- It's slightly off - push it a bit to the right.
- Stop fussing. It looks fine.
- [DECEPTION] I'd leave it out - it's too dull. (DC 10)
- [INTIMIDATION] Kick at the bird, trying to scare it away. (DC 5)
- [BARBARIAN] [INTIMIDATION] Away from the coin, or I'll make a headpiece from your feathers. (DC 5)
- [BERSERKER] [INTIMIDATION] ROAR. (DC 5 )
- [DWARF] [PERSUASION] Leave it out - the metal's bad quality. It'll turn green very quickly. (DC 5)
- [BARD] Trinkets will rust, friend. A song shines on forever. Give it a try. +1 +1 +1
If the party convinces Topaz to move one of the items or frightens Topaz away, all objects in the nest can be taken freely. Otherwise, taking the items is considered stealing.
Nest
Topaz's nest contains:
Gallery
Notes
- Topaz grants 1 XP when killed.