Dispel Evil And Good is a level 5 abjuration spell. It allows spellcasters to protect themselves from Evil and Good creatures, and allows them to break Enchantments on allies.
Disadvantage on
Attack rolls against you.
Description
Aberrations[See: Bugs], Celestials, Elementals, Fey, Fiends, and Undead have

You can also break Enchantments that
, , or allies.Properties
- Cost
Action +
Level 5 Spell Slot
- Details
Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Grants:
Condition: Dispel Evil and Good
Duration: 10 turns
- Aberrations, Celestials, Elementals, Fey, Fiends, and Undead have
Disadvantage on
Attack rolls against this creature.
- Additionally, it can also break otherworldly Enchantments that , , or allies.
How to learn
Classes:
- Class level 9: Cleric
Bugs
- Despite the description, this ability lacks any function versus Aberrations.