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Karrik is a human druid in the Circle of the Emerald Grove in Act One.

Involvement edit

Act One edit

Karrik can be found at the Sacred Pool performing the Rite of Thorns. If the party complete Investigate KaghaInvestigate Kagha, he condemns KaghaKagha for lying and endangering the Grove. If the party save the Grove, Karrik claims Silvanus taught the druids a lesson by allowing an outsider to save them.

Combat edit

Attacks and abilities edit

Main Hand AttackMain Hand Attack (Action)   –  Quarterstaff
Damage: 2~7
1d6 + 1BludgeoningBludgeoning

Make a melee attack with your equipped weapon.

Melee: 1.5 m / 5 ft Melee: 1.5 m / 5 ft
Poison SprayPoison Spray (Action)
Damage: 1~12
1d12PoisonPoison

Project a puff of noxious gas, dealing 1d12PoisonPoison to a target.

CON SaveCON Save
Range: 3 m / 10 ft Range: 3 m / 10 ft
Produce FlameProduce Flame (Action)
Damage: 1~8
1d8FireFire

A flame in your hand sheds a light in a 9 m / 30 ft radius and deals 1d8FireFire damage when thrown.

Throwing the flame immediately after you conjure it does not cost an Action. Extinguishing or throwing it on subsequent turns costs an action. The throw has a range of 9 m / 30 ft.

Range: Self Range: Self
Wild Shape: BearWild Shape: Bear (Bonus Action + Wild Shape Charge)

Assume the shape of a polar bear that can Goad Goad enemies into attacking it. The polar bear has a starting health of HP Icon.png 30 hit points that increases every two druid levels.

While in animal shape, you can't talk or cast spells. You take on the attribution of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Gallery edit

External links edit