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Lightning Arrow.webp
Lightning Arrow is a level 3 transmutation spell. It allows spellcasters to fire an arrow of electricity that bursts on impact, dealing additional Lightning damage to creatures in the vicinity.

Description

After the arrow hits, smaller bolts snake out from the target towards nearby creatures.

Properties

Cost
Action + Level 3 Spell Slot
Damage: 6~48
4d8LightningLightning (Primary target only)
+ 2d8LightningLightning ( Dexterity saving throw to halve)
Details
Ranged spell attack roll (On Miss: The area of effect damage still applies)
DEX Save (Spell save DC) (On Save: Targets still take half damage from the area of effect.)
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

At higher levels

When the spell is cast at 4th level or higher, both the primary arrow damage and the burst damage increase by 1d8LightningLightning for each spell slot level above 3rd.

How to learn

Classes:

Granted by items:

Notes

Bugs

  • The hit chance shown in the preview when targeting the spell is for the saving throw rather than the attack roll.
  • The attack roll is not shown in the combat log. If failing this roll, there is no indication of why the primary 4d8LightningLightning damage was not applied.

External links[edit | edit source]