- The affected entity must succeed a Wisdom
Saving throw every turn or is by the Harpy's song.
- Success grants the
Condition: Lured
- The affected entity is attracted to a harpy's luring melody and uses its turn to move closer to the harpy, possibly provoking opportunity attacks from the other harpies.
- The affected entity must pass a DC 13
Wisdom saving throw at the start of their turn or remain lured.
- Taking damage or being Shoved removes the condition.
Condition: Resisted the Song
- The affected entity succeeded a
Saving throw against the harpy's and is immune to the effects for 2 turns.
Sources of Luring Song
Conditions with the same stack ID
Conditions with the stack ID LURING_SONG
, only one of these can be applied at the same time:
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