Serpent Fang Toxin
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Serpent Fang Toxin is a Consumable (Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
From political assassinations to marital dysfunction, poison's got you covered.
Properties
- Coatings
- Single Use
- Rarity: Uncommon
- Weight: 0.2 kg / 0.4 lb
- Price: 40 gp
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UID
CONS_Poison_Serpent_VenomUUID
b0385b93-f525-4740-8126-471a76fa31a2Stats
OBJ_SerpentVenom
Effect
- Coat your active weapon with Serpent Venom Toxin.
- Throw the toxin.
- Range: 18 m / 60 ft
- Creates area: Serpent Venom
Condition: Coated in Serpent Venom Toxin
Coated in Serpent Venom Toxin
Duration: 10 turns
- Targets take 1d6 damage at the end of their next turn, unless they succeed a DC 13 Constitution saving throw.
Area: Serpent Venom
Serpent Venom
AoE: 1 m / 3 ft (Radius)
Deals poison damage.
- Type: Surface
Condition: Serpent Fang Toxin
Serpent Fang Toxin
DC 13 Constitution saving throw
- Affected entity takes 1d6 damage at the end of its next turn.
Where to find
- Crafted by combining Suspension of Snake Venom (procured from Venomous Fang) and any Vitriol
Notes
- When multiple targets are struck at the same time by an AoE attack that uses a weapon coated in this toxin, only a single target can be affected by the toxin at a time.
Bugs
- Due to an incorrect line of code, Advantage on Saving throws against being Poisoned, such as from Dwarven Resilience, Strongheart Resilience and Protection from Poison, has no effect on the saving throw against being affected by this toxin.
- On damaging a target with a weapon coated by this toxin, the description of a hidden technical passive states in the combat log that the affected entity takes half damage if it succeeds a Constitution saving throw. This is not true; on a successful throw, it does not receive the damage-applying condition at all.
Gallery edit
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Render by Konstantin Melnik