Slam (Ansur)
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This article is about the version of the attack used by Ansur. For other uses, see Slam (disambiguation).

Slam is a class action available to Ansur that deals melee bludgeoning damage.
Description
Slam the ground, possibly knocking nearby targets Prone.
Properties
- Cost
- Action
- Damage: 6~48 + modifiers
- Details
- Melee unarmed attack roll
- Range: 4 m / 13 ft
- AoE: 3 m / 10 ft (Radius)
- Recharge: Per turn
6d8 + Strength modifierBludgeoning
Condition: Prone
Prone
Duration: 2 turns
- The affected creature cannot move or take Actions, Bonus Actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Ansur
Notes
- Despite its description, this attack always knocks targets Prone.