Syringe is an uncommon +1 Dagger that grants the Inject Nostrum weapon action to non player characters only.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
The yellowish-green ooze dried to the syringe's long needle gives you the distinct impression that this medical device was never used to heal anyone.
Properties
- Damage
1d4 + 1 (2~5) + Strength or Dexterity modifier
Piercing
- Details
Rarity: Uncommon
Enchantment: + 1
One-Handed
Finesse
Light
Thrown
Melee: 1.5 m / 5 ft
Weight: 0.45 kg / 0.9 lb
Price: 65 gp
UID
MAG_Surgeon_SyringeUUID
95c3af3c-83b9-4cc0-b633-1493b7daca4d
Weapon actions
If you have proficiency, equip in main hand to gain:
Piercing Strike (
)
Stab an enemy and possibly inflict .
Special weapon actions
This weapon also grants the following:
Inject Nostrum (
)
Inject an enemy with the mysterious liquid in your syringe and possibly them.
Where to find
- House of Healing X: -201 Y: 50: Carried by Sister Anya
Bugs
None of the weapon actions provided by this weapon are actually availiable, if this weapon is equipped.
- When wielded by any nurse this weapon deals an additional 1d6 Necrotic damage. A coding error causes a misplaced '1d6' to appear in the weapon's list of properties.