Wood Woad
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Wood Woads are a type of plant creature. As territorial plant-humanoids created through ritual sacrifice, they serve as determined guardians thanks to their regenerative abilities and magically infused clubs.
Involvement edit
Act One edit
Two Wood woads are found in the Sunlit Wetlands during Act One. They guard the secluded island of the Decrepit Sanctuary with Ancient Mud Mephits.
Combat edit
Attacks and abilities edit
Loot edit
Tactics edit
The party must inflict fire damage to prevent the wood woads from regenerating every turn. However, the fire can spread to nearby party members via Entangle. It is recommended to include members who are resistant to fire damage such as Karlach or by applying Elixir of Fire Resistance.
Gallery edit
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Early Access in-game appearance
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Concept art by Tan Burci
Notes edit
- Wood woads can be summoned by Fallen Lover, a unique ability of Conjure Woodland Being.
- Wood woads have two near identical versions of Entangle (
Target_Entangle_WoodWoadandTarget_Entangle_WoodWoad_Hardcore) which differ only in the radius of the area of effect. Conjured wood woads have both versions added to the hotbar. - Wood woads have a darkvision range of 18 m / 60 ft instead of the normal 12 m / 40 ft shown in the Darkvision passive.
External links edit
- Wood woad on the Forgotten Realms Wiki