Template:Passive feature page/doc
Usage
{{PassiveFeaturePage | this is an example = | summary = | description = | image = | additional = | toggleable = | X learns at level X = | granted by feats = | granted by items = | granted by spells = | used by creatures = | other ways to learn = | notes = | video = }}
This generates pages that don't fit other generators, automatically formatting and categorizing the page. Don't be daunted by the number of parameters/options and fill in what you need.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Action summary | summary | The summary of the action and its effects. This goes at the top of the article. Use description for the in-game text description.
| Content | required |
Action description | description | The raw in-game description of the action. Use summary for summarizing the action and its effects.
| String | required |
Action image/icon | image | The page's main image. [[File:NoImage Icon.webp|x40px]] will be used if empty.
| String | suggested |
toggleable | toggleable | Specifies whether or not this passive feature is toggleable.
| Content | optional |
additional properties | additional | Any additional properties about the skill that are not covered by template go here, which goes under damage in properties | Content | optional |
class learns at level 1 | class learns at level 1 | This specifies what level the classes get access to this action at level 1. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 2 | class learns at level 2 | This specifies what level the classes get access to this action at level 2. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 3 | class learns at level 3 | This specifies what level the classes get access to this action at level 3. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 4 | class learns at level 4 | This specifies what level the classes get access to this action at level 4. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 5 | class learns at level 5 | This specifies what level the classes get access to this action at level 5. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 6 | class learns at level 6 | This specifies what level the classes get access to this action at level 6. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 7 | class learns at level 7 | This specifies what level the classes get access to this action at level 7. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 8 | class learns at level 8 | This specifies what level the classes get access to this action at level 8. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 9 | class learns at level 9 | This specifies what level the classes get access to this action at level 9. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 10 | class learns at level 10 | This specifies what level the classes get access to this action at level 10. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 11 | class learns at level 11 | This specifies what level the classes get access to this action at level 11. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
class learns at level 12 | class learns at level 12 | This specifies what level the classes get access to this action at level 12. You can use subclass names such as "Fiend" or "Light Domain" to indicate that Fiend Warlocks or Light Domain clerics gain access.
| String | optional |
race learns at level 1 | race learns at level 1 | This specifies what level the races get access to this action at level 1. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 2 | race learns at level 2 | This specifies what level the races get access to this action at level 2. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 3 | race learns at level 3 | This specifies what level the races get access to this action at level 3. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 4 | race learns at level 4 | This specifies what level the races get access to this action at level 4. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 5 | race learns at level 5 | This specifies what level the races get access to this action at level 5. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 6 | race learns at level 6 | This specifies what level the races get access to this action at level 6. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 7 | race learns at level 7 | This specifies what level the races get access to this action at level 7. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 8 | race learns at level 8 | This specifies what level the races get access to this action at level 8. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 9 | race learns at level 9 | This specifies what level the races get access to this action at level 9. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 10 | race learns at level 10 | This specifies what level the races get access to this action at level 10. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 11 | race learns at level 11 | This specifies what level the races get access to this action at level 11. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
race learns at level 12 | race learns at level 12 | This specifies what level the races get access to this action at level 12. You can use subrace names such as "Wood Elf" or "Seldarine Drow" as well.
| String | optional |
granted by feats | granted by feats | This specifies what feats get access to this action. Similar to the class and race arguments, this list can be comma-separated as well.
| String | optional |
granted by items | granted by items | This specifies what items get access to this action. Similar to the class and race arguments, this list can be comma-separated as well.
| String | optional |
granted by spells | granted by spells | This specifies what spells get access to or trigger this action. Similar to the class and race arguments, this list can be comma-separated as well.
| String | optional |
used by creatures | used by creatures | This specifies which creatures use this action.
| String | optional |
notes | notes | Any extra or related information about the action. | Content | optional |
video | video | Name of an uploaded video file showcasing the action. | File | optional |
If this is an example | this is an example | If this is an example and you don't want the page to be categorized and related.
| String | optional |
other ways to learn | other ways to learn | Other ways to learn. These will be inserted as-is at the end of the how to learn field. | String | optional |
Example
{{ActionPage| this is an example = yes | description = abc | image = Fly Icon.png | summary = fly you fools | cost = action | hit cost = ki | hit cost amount = 2 | damage = amounttext: 1d4+1, type:Bludgeoning | damage2 = amount: 1d6, per:beam, type: Fire | recharge = Long Rest | range = melee | duration = LR | save = DEX, abc | additional = * abcd | higherlevels = go far | condition = Flight | condition duration = 1 | area = Darkness | area category = cloud | area shape = Radius | area range m = 5 | area range ft = 17 | area duration = 10 | area condition = Blinded | area condition save = STR | class learns at level 3 = Monk | race learns at level 5 = Wood Elf | notes = * bar | video = Fireball-showcase.mp4 }}
fly you fools
Description
abc
Properties
- Cost:
- Ki Point
- Cost on hit:
- Sorcery Point
- Damage:
- 1d4+1 Bludgeoning
- + 1d6 (1~6) Fire per beam
- Details:
- Melee: 1.5 m / 5 ft
- Creates Area: Darkness
- Recharge: Long rest
- Duration: LR turns
- DEX, abc Save
- abcd
Condition: Flight
Duration: 1 turn
- Fly up to target position, up to 18 m / 60 ft each turn using your Movement Speed.
Area: Darkness
Duration: 10 turns
AoE: 5 m / 17 ft (Radius)
A shroud of magical darkness that Heavily Obscures and Blinds creatures within. Creatures cannot make ranged attacks into or out of the darkness.
- Type: Cloud
Condition: Blinded
- Ranged attacks and spells have a range of 3 m / 10 ft and Attack Rolls suffer Disadvantage.
- Attack Rolls against Blinded creatures have Advantage.
How to learn
Classes:
- Class level 3: Monk
Races:
- Character level 5: Wood Elf
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- bar
Visuals
another example
fly you fools 2
Description
abc
Properties
- Cost:
- Action
- Damage:
- 1d4+1 Bludgeoning
- Details:
- Melee: 1.5 m / 5 ft
- Recharge: Long rest
- Duration: LR turns
- DEX, abc Save
- abcd
How to learn
Other ways to learn:
- By ticking a giant space hamster
- Carameldansen under the Mouth of Bhaal