Wild Magic: Enchant Weapons
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Wild Magic: Enchant Weapons is a Wild Magic Sorcerer free action that is randomly used when you trigger a Wild Magic roll. This effect allows them to magically empower the weapons of every nearby creature, allowing them to make one powerful strike.
Description
Enchant the weapon of each creature within 6 m / 20 ft. Their next attack is a Critical Hit and deals an additional 1d4Force.
Condition: Wild Magic: Enchant Weapons
Duration: Until Long rest
- The next attack with this weapon is a Critical Hit and deals an additional 1d4Force.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer