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Flail
Flail is a mundane, nonmagical variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.
The head of this flail is shiny and new, its wooden shaft still coarse and unmarked by blood.
Properties
- Damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
-
UID
WPN_HUM_Flail_A_0UUID
9eadef92-5dd0-408e-9b55-1cf791cafe9d
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Flail is a mundane, nonmagical variant of the Flails family of weapons. It is a martial melee weapon wielded in one hand.
A browning piece of brain sticks stubbornly to one of the spikes.
Properties
- Damage
- 1d8 (1~8) + Strength modifier Bludgeoning
- Details
- Rarity: Common
- Enchantment: None
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 50 gp
-
UID
WPN_Flail_REFUUID
4ef7dcd7-3328-4218-b0d3-520f2afaa529
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .