Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Arrow of Acid | Common | 10 | Damage/Utility | Deals Weapon Damage + 2d4AcidDRS (Dexterity Save to negate). Creates a permanent Acid surface AoE: 2 m / 7 ft (Radius). |
Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Arrow of Acid | Common | 10 | Damage/Utility | Deals Weapon Damage + 2d4AcidDRS (Dexterity Save to negate). Creates a permanent Acid surface AoE: 2 m / 7 ft (Radius). |
Name | Rarity | Value | Type | Effect |
---|---|---|---|---|
Arrow of Acid | Common | 10 | Damage/Utility | Deals Weapon Damage + 2d4AcidDRS (Dexterity Save to negate). Creates a permanent Acid surface AoE: 2 m / 7 ft (Radius). |
Arrow of Fire | Common | 10 | Damage/Utility | Deals weapon damage + 2d4FireDRS (Dexterity Save to negate). Creates a Fire surface for 2 turns AoE: 2 m / 7 ft (Radius). |
Arrow of Ice | Common | 10 | Damage/Utility | Deals weapon damage + 2d4ColdDRS (Dexterity Save to negate). Creates an Ice for 2 turns AoE: 2 m / 7 ft (Radius). |
Arrow of Lightning | Common | 10 | Damage | Deals weapon damage + 2d4LightningDRS (Dexterity Save to negate) in AoE: 2 m / 7 ft (Radius). |
Arrow of Beast Slaying | Uncommon | 20 | Damage | Deals weapon damage, damage is doubled against Beasts. |
Arrow of Construct Slaying | Uncommon | 20 | Damage | Deals weapon damage, damage is doubled against Constructs. |
Arrow of Darkness | Uncommon | 20 | Damage/Utility | Deals weapon damage. Creates Area: Darkness that inflicts Blinded in AoE: 3 m / 10 ft (Radius) for 3 turns. |
Arrow of Elemental Slaying | Uncommon | 20 | Damage | Deals weapon damage, damage is doubled against Elementals. |
Arrow of Fiend Slaying | Uncommon | 20 | Damage | Deals weapon damage, damage is doubled against Fiends. |
Arrow of Ilmater | Uncommon | 20 | Damage/Utility | Deals Weapon Damage + 1d4Necrotic. Target cannot regain Hit Points for 1 turn. |
Arrow of Monstrosity Slaying | Uncommon | 20 | Damage | Deals weapon damage, damage is doubled against Monstrosities. |
Arrow of Roaring Thunder | Uncommon | 20 | Damage/Utility | Deals Weapon Damage. Knocks back Range: 5 m / 17 ft(Strength Save to negate) that caught in the blast AoE: 2 m / 7 ft (Radius). |
Arrow of Undead Slaying | Uncommon | 20 | Damage | Deals weapon damage, damage is doubled against Undead. |
Arrow of Arcane Interference | Rare | 50 | Damage/Utility | Deals weapon damage. Breaks the targets Concentration and inflicts Silenced. |
Arrow of Many Targets | Rare | 50 | Damage | Deals weapon damage and an additional half of that damage to three other targets in range. |
Arrow of Salving | Rare | 50 | Utility | Cures a target of Poisoned, Paralysed and Blinded conditions. |
Arrow of Transposition | Rare | 50 | Utility | Teleports the shooter wherever this arrow is fired. |
Smokepowder Arrow | Rare | 80 | Damage/Utility | Deals weapon damage. Deals additional 4d6Fire + 4d6Force and knocks back targets Range: 3 m / 10 ft that are caught in the blast AoE: 5 m / 17 ft (Radius). |
Arrow of Aberration Slaying | Very Rare | 80 | Damage | Deals weapon damage, damage is doubled against Aberrations. |
Arrow of Dragon Slaying | Very Rare | 80 | Damage | Deals weapon damage, damage is doubled against Dragons. |
Arrow of Humanoid Slaying | Very Rare | 80 | Damage | Deals weapon damage, damage is doubled against Humanoids. |