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Sentinel: Vengeance

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Revision as of 02:06, 18 November 2024 by Pjotr of the East (talk | contribs) (Added the first two notes)
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Sentinel Vengeance.webp

Sentintel: Vengeance is a passive feature obtainable by the Sentinel Feat. Users of this feature can attack enemies who attacks an ally within your melee range.

Description

When an enemy in melee range attacks an ally, you can use a Reaction to make a weapon attack against that enemy. Target ally must not have the Sentinel feat.

How to learn

Granted by the feats: Sentinel

Notes

  • If two player characters A and B can move simultaneously (due to initiative order) and A has Sentinel feat, then B can trigger Sentinel: Vengeance attack by forcing an enemy (close to A) to make an Attack of Opportunity. Player character A also receives Extra Attacks for this attack.
  • Unlike Attack of Opportunity, Sentinel: Vengeance attack does not use both weapons for dual wielder.
  • While the other Sentinel feats apply to druids in Wild Shape, this does not. (As of Hotfix 19).
  • Sentinel: Snare does not apply to this attack, that is, an enemy hit with this attack can still move. This can be used to avoid getting stuck against enemies with Sentinel feat.