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Rage: Wolf Heart (Condition)
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- Deal an additional 2 damage with melee and improvised weapons, and when throwing objects.
- Allies have Advantage on melee Attack Rolls against enemies within
2m / 5ft
. - Also has Resistance to Physical damage, and Advantage on Strength Checks and Saving throws.
- Cannot cast or concentrate on spells.
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
At Higher Levels
At level 9, the bonus damage to attacks granted by Rage increases to +3.