1,068
edits
m
no edit summary
No edit summary |
mNo edit summary |
||
(14 intermediate revisions by 8 users not shown) | |||
Line 3: | Line 3: | ||
| image = Animated Armour.jpg | | image = Animated Armour.jpg | ||
}} | }} | ||
{{ | {{Infobox statistics | ||
| name = Animated Armour | |||
|name = Animated Armour | | image = Animated_Armour_Model.png | ||
|image= | | imagesize = 0.6 | ||
| | | race = Animated Armour | ||
| | | size = Medium | ||
| | | type = Construct | ||
| armour_class = 18 | |||
| hit_points = 33 | |||
| hit_points_tactician = 42 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
|type=Construct | | weight_kg = 40 | ||
| | | weight_lb = 80 | ||
| str = 14 | |||
| | | dex = 11 | ||
| | | con = 13 | ||
| | | int = 1 | ||
| | | wis = 3 | ||
| | | cha = 1 | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
== | | immune1 = Poison | ||
| immune2 = Psychic | |||
| feature1_name = Antimagic Susceptibility | |||
| feature1_description = This armour is [[Incapacitated (Condition)|Incapacitated]] by antimagic fields. | |||
* | | feature2_name = Opportunity Attack | ||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Darkvision | |||
| feature3_description = Can see in the dark up to 12m. | |||
| feature4_name = Extra Attack | |||
| feature4_description = Make an additional free attack after making an unarmed or weapon attack. | |||
}} | |||
'''Animated Armour''' is a [[List_of_Creature_Types#Construct|Construct]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found in the [[Arcane Tower]], [[Grymforge]], and at [[Sorcerous Sundries]]. Animated Armour can be disabled by anti-magic effects. | |||
== About == | |||
{{Quote|Suits of magically animated plate armour. Ponderous and persistent, these constructs are often used as guardians.}} | |||
== Named Animated Armours == | |||
* [[Krank]] is [[Lorroakan|Lorroakan's]] Animated Armour servant. | |||
== Animated Armour enemy variants == | |||
* [[Hollow Armour]] | |||
== Tactics == | |||
* Animated Armour can be disabled by a [[Sussur Bloom]], whether it is placed near them or held by a nearby character - the amount of flowers in the [[Underdark]] are enough to disable all the ranged enemies in the [[Bernard]] encounter. | |||
* Due to their low [[Wisdom]] they're subsceptible to [[Wisdom|WIS]] [[Saving throws|Saving Throw]] spells and effects like [[Command]] - since they're constructs some spells like [[Hold Person]] do not apply to them. | |||
* Their weight is pretty low at 40kg/80lb - a character with a minimum of 17 strength can [[Throw|pick up and throw]] them. In the [[Arcane Tower]] and [[Grymforge]] enocunters they can be thrown into the surrounding chasms to instantly take them out. | |||
== Gallery == | == Gallery == | ||
<gallery heights=250px mode="packed"> | <gallery heights="250px" mode="packed"> | ||
Animated Armour.jpg|Early Access | Animated Armour.jpg|Early Access. | ||
Animated Armor.png|Animated Armour in-game. | |||
</gallery> | </gallery> | ||
== External links == | |||
{{FRWiki|Animated armor|long}} | |||
[[Category: Constructs]] | [[Category: Constructs]] | ||
{{ | [[Category: Non-playable races]] | ||
{{NavCreatures}} |