Armour of Agathys: Difference between revisions

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(reworded description to match ingame description)
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| class learns at level 1 = Warlock
| class learns at level 1 = Warlock
| summary = It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. The armour provides additional [[Hit Points]] to the caster and damages hostile targets while the added Hit Points are present.  
| summary = It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. The armour provides additional [[Hit Points]] to the caster and damages hostile targets while the added Hit Points are present.  
| description = Gain 5 [[Hit Points#Temporary Hit Points|Temporary Hit Points]] and deal {{DamageText|5|Cold}} damage to any creature that hits you with a melee attack.
| description = Gain 5 [[Hit Points#Temporary Hit Points|Temporary Hit Points]] and deal {{DamageText|5|Cold}} {{DamageColor|Cold|damage}} to any creature that hits you with a melee attack.


{{SmallIcon|Prerequisite Icon.png}} Can only have [[Hit Points#Temporary Hit Points|Temporary Hit Points]] from one source.
{{SmallIcon|Prerequisite Icon.png}} Can only have [[Hit Points#Temporary Hit Points|Temporary Hit Points]] from one source.

Revision as of 00:46, 20 August 2023

Template:Up to date

Armour Of Agathys 2 Icon.png

Armour of Agathys is a level 1 abjuration spell. It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. The armour provides additional Hit Points to the caster and damages hostile targets while the added Hit Points are present.

Description

Gain 5 Temporary Hit Points and deal 5Damage TypesCold damage to any creature that hits you with a melee attack.

Can only have Temporary Hit Points from one source.

Properties

Details
 Range: Self

At higher levels

Upcast: Gain an additional 5 Temporary Hit Points and deal an additional 5 Damage TypesCold damage per level.

Condition: Armour of Agathys

Armour of Agathys Armour of Agathys

Duration: Until Long rest

Gained x Temporary Hit Points. If hit with a melee attack, the attacker takes x Cold damage and this effect ends.

How to learn

Classes:

Notes

External Links