Arms of Hadar: Difference between revisions
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Revision as of 00:39, 20 August 2023
Arms of Hadar is a level 1 conjuration spell. This spell allows the caster to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
Description
Prevent targets from using Reactions.
Properties
- Damage
- 2d6 (2~12) Necrotic damage (Strength save to halve)
- Details
- Range: Self
- AoE: 3 m / 10 ft (Radius)
At higher levels
Upcast: Deals an additional 1d6Necrotic damage per levelCondition: Arms of Hadar
Arms of Hadar
Duration: 1 turn
Can't take Reactions.
How to learn
Classes:
- Class Level 1: Warlock