Blood (surface): Difference between revisions
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{{Redirect | |||
| redirect = Blood | |||
| other = other uses | |||
| disambig = Blood | |||
[[ | }} | ||
| | {{Area page | ||
}} | | name = Blood | ||
| image = Surface_Blood_Image.png | |||
| summary = an [[area]]. It is commonly created when living creatures receive damage. | |||
| type = surface | |||
| interactions = * Will freeze over into [[Ice (area)|ice]] when exposed to cold damage. After {{Duration|2}}, thaws into [[Water (area)|water]]. | |||
| notes = * Cannot be electrified. | |||
* When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.{{Verify}} | |||
}} | |||
[[Category: Surfaces]] |
Revision as of 04:07, 20 January 2024
Blood redirects here. For other uses, see Blood (disambiguation).
Blood is an area. It is commonly created when living creatures receive damage.
Properties
- Type: Surface
Interactions
Notes
- Cannot be electrified.
- When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.[Needs Verification]