Cull the Weak: Difference between revisions

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| description = When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| description = When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take {{DamageText|1~4|Psychic}} damage.
| toggleable = yes
| toggleable = yes
| notes = * The damage only applies to enemies.
| notes = * Although the description says "all nearby creatures", the damage actually only applies to enemies.
* On kill effects like {{RarityItem|Elixir of Bloodlust}} and {{RarityItem|The Deathstalker Mantle}} will not trigger if killed by this power.
* On kill effects like {{RarityItem|Elixir of Bloodlust}} and {{RarityItem|The Deathstalker Mantle}} will not trigger if killed by this power.
| other ways to learn = * Unlock from the [[Illithid Power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining the following:  
| other ways to learn = * Unlock from the [[Illithid Power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining the following:  

Latest revision as of 18:44, 10 April 2024

For the passive feature used by Kar'niss, see Cull the Weak (Drider).
Cull the Weak.webp

Cull the Weak is a toggleable passive feature and Illithid Power. When a character with this passive active brings a creature down to fewer Hit Points than the character's number of evolved Illithid Powers, the creature dies and all nearby creatures take 1~4Damage TypesPsychic damage.

Description

When you bring a creature down to fewer hit points than your number of evolved illithid powers, it dies and all nearby creatures take 1~4Damage TypesPsychic damage.

How to learn

Other ways to learn:

Notes