Danger Sense: Difference between revisions

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(Created page with "{{PageSeo | description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. Barbarians gain Danger Sense at level 2. |image = Danger Sense Icon.png }} frameless|right You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated. == Description == You sense when things aren...")
 
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{{ up to date | 2023-08-25 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated.  Barbarians gain Danger Sense at level 2.
| description = You have Advantage on Dexterity Saving Throws against traps, Spells and surfaces while not Blinded, Deafened, or Incapacitated.  Barbarians gain Danger Sense at level 2.
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[[File:Danger Sense Icon.png|frameless|right]]
[[File:Danger Sense Icon.png|frameless|right]]


You have [[Advantage]] on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]] while not Blinded, Deafened, or Incapacitated.
'''Danger Sense''' is a {{Class|Barbarian}} Passive Feature.  


== Description ==
== Description ==
You sense when things aren't as they should be. You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]]. To gain this benefit, you can't be [[Blinded (Condition)|Blinded]], Deafened, or [[Incapacitated (Condition)|Incapacitated]].
You sense when things aren't as they should be.  
You have {{Advantage}} on Dexterity [[Saving Throws]] against traps, [[Spells]] and [[Surface|surfaces]].  
To gain this benefit, you can't be [[Blinded (Condition)|Blinded]] or [[Incapacitated (Condition)|Incapacitated]].


== Progression ==
== Progression ==

Revision as of 23:41, 25 August 2023

Template:Up to date

Danger Sense Icon.png

Danger Sense is a Barbarian Passive Feature.

Description

You sense when things aren't as they should be. You have Advantage Icon.png Advantage on Dexterity Saving Throws against traps, Spells and surfaces. To gain this benefit, you can't be Blinded or Incapacitated.

Progression