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editsfor some reason, using {{Cond|Blinded|Blinds}} breaks the script, using inflicts {{Cond|Blinded|Blind}} solves it
m (Notes incorrectly sited that the Helldusk helmet allowed ranged attacks in and out of darkness, which, as of hotfix #17, it does not do. Replaced it with the steelwatcher helmet, which does perform in this way.) |
(for some reason, using {{Cond|Blinded|Blinds}} breaks the script, using inflicts {{Cond|Blinded|Blind}} solves it) |
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{{Hatnote|For the equivalent {{Class|Way of Shadow}} ability, see {{SAI|Shadow Arts: Darkness}}.}} | {{Hatnote|For the equivalent {{Class|Way of Shadow}} ability, see {{SAI|Shadow Arts: Darkness}}.}} | ||
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| races = Drow, Drow Half-Elf, Asmodeus Tiefling | | races = Drow, Drow Half-Elf, Asmodeus Tiefling | ||
| race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling | | race learns at level 5 = Drow, Drow Half-Elf, Asmodeus Tiefling | ||
| summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and {{Cond|Blinded| | | summary = This spell allows spellcasters to conjure a cloud of darkness in an area within range that obscures and inflicts {{Cond|Blinded|blind}} to those within it. | ||
| description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and {{Cond|Blinded| | | description = Create a cloud of magical darkness that {{Cond|Heavily Obscured|Heavily Obscures}} and inflicts {{Cond|Blinded|Blind}} to creatures within. Creatures cannot make ranged attacks into or out of it. | ||
| cost = action, spell2 | | cost = action, spell2 | ||
| attack roll = | | attack roll = |