Editing Deal with the Devil

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If a deal is struck with Helsik, she gives the party the tools needed to open a portal to Hell. This includes a [[Grimoire Bound in Imp Skin]], [[Opening a Gate to Hell]], and a [[Ritual Pouch]] with the necessary items. Go upstairs in the Devil's Fee to find a circle in blood. Read the Grimoire Bound in Imp Skin to learn the ritual, then place the ritual items in the correct areas. Starting from the point closest to Helsik's diary and going clockwise:
If a deal is struck with Helsik, she gives the party the tools needed to open a portal to Hell. This includes a [[Grimoire Bound in Imp Skin]], [[Opening a Gate to Hell]], and a [[Ritual Pouch]] with the necessary items. Go upstairs in the Devil's Fee to find a circle in blood. Read the Grimoire Bound in Imp Skin to learn the ritual, then place the ritual items in the correct areas. Starting from the point closest to Helsik's diary and going clockwise:


* Skull {{coords|-35|6}}
* Skull (X:-35, Y: 6)
* Coin of Mammon {{coords|-34|8}}
* Coin of Mammon (X:-34, Y:8)
* Empty spot
* Empty spot
* Diamond {{coords|-30|7}}
* Diamond (X:-30, Y:7)
* Incense {{coords|-29|4}}
* Incense (X:-29, Y:4)
* Empty spot
* Empty spot
* Empty spot
* Empty spot


Then, drop the Infernal Marble in the centre of the circle and a portal to hell opens.
Then, drop the Infernal Marble in the center of the circle and a portal to hell opens.


=== Meeting Hope ===
=== Meeting Hope ===
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If the party was given the Orphic Hammer by Raphael in exchange for signing the Soul-Sworn Contract, they can go to the prison and free Hope immediately. However, this makes the entire House of Hope hostile immediately.
If the party was given the Orphic Hammer by Raphael in exchange for signing the Soul-Sworn Contract, they can go to the prison and free Hope immediately. However, this makes the entire House of Hope hostile immediately.


=== Mol's contract ===
=== Mol's Contract ===
[[File:Inert Infernal Gem.jpg|thumb|The Infernal Gem locks away Mol's contract.]]
[[File:Inert Infernal Gem.jpg|thumb|The Infernal Gem locks away Mol's contract.]]
[[Mol]] has a contract in the House of Hope, locked in a room with an Inert Infernal Gem {{coords|-6481|2944}}. Interacting with the gem requires a Wisdom (DC 10) and an Arcana (DC 20) check to open.
[[Mol]] has a contract in the House of Hope, locked in a room with an Inert Infernal Gem {{coords|-6481|2944}}. Interacting with the gem requires a Wisdom (DC 10) and an Arcana (DC 20) check to open.
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Raphael's magic phrase can be pilfered without dealing with Haarlep. Simply utilize [[Greater Invisibility]], [[Supreme Sneak]], or other skills to move to the giant painting west of the bed. A successful perception check reveals that the painting is rigged with a trap. Disarm it (DC 20), then press the button below the painting. Lockpick the safe (DC 25) and take its content, then sneak off before Haarlep notices anything.
Raphael's magic phrase can be pilfered without dealing with Haarlep. Simply utilize [[Greater Invisibility]], [[Supreme Sneak]], or other skills to move to the giant painting west of the bed. A successful perception check reveals that the painting is rigged with a trap. Disarm it (DC 20), then press the button below the painting. Lockpick the safe (DC 25) and take its content, then sneak off before Haarlep notices anything.


=== Escaping hell ===
=== Escaping Hell ===
No matter what the party does, the Archivist is instantly aware if the Soul-Sworn Contract is stolen. He states that the dinner bell has rung for Raphael and the party is the main course. Hope appears one last time to state that everything will be on fire once they leave the Archives. She pleads with the party one last time to come to the prison and smash her chains.
No matter what the party does, the Archivist is instantly aware if the Soul-Sworn Contract is stolen. He states that the dinner bell has rung for Raphael and the party is the main course. Hope appears one last time to state that everything will be on fire once they leave the Archives. She pleads with the party one last time to come to the prison and smash her chains.


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Once Hope is freed, return to the entrance where the portal is located. Unfortunately, [[Raphael]], [[Yurgir]], six [[Vengeful Cambion]]s and [[Korrilla]] are there waiting, surrounded by four [[Pillar of Souls]]. Raphael, enraged, will state that the deal is over and that none of the party is getting out alive. Yurgir can be convinced to switch sides with a persuasion check (DC 30 if he was killed or convinced to kill himself in Chapter Two), or he automatically switches sides if he helped the party find the House of Hope in the first place.
Once Hope is freed, return to the entrance where the portal is located. Unfortunately, [[Raphael]], [[Yurgir]], six [[Vengeful Cambion]]s and [[Korrilla]] are there waiting, surrounded by four [[Pillar of Souls]]. Raphael, enraged, will state that the deal is over and that none of the party is getting out alive. Yurgir can be convinced to switch sides with a persuasion check (DC 30 if he was killed or convinced to kill himself in Chapter Two), or he automatically switches sides if he helped the party find the House of Hope in the first place.


== Quest rewards ==
== Quest Rewards ==
* {{LgRarityItem|Gloves of Soul Catching}} if Raphael is defeated while keeping Hope alive.
* {{LgRarityItem|Gloves of Soul Catching}} if Raphael is defeated while keeping Hope alive.
* {{LgRarityItem|Helldusk Armour}} looted from Raphael's corpse.
* {{LgRarityItem|Helldusk Armour}} looted from Raphael's corpse.
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