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* Korrilla can be saved in the final battle if she is knocked out with non-lethal damage, and Hope acknowledges that her sister is still alive. | * Korrilla can be saved in the final battle if she is knocked out with non-lethal damage, and Hope acknowledges that her sister is still alive. | ||
* It is technically possible to tell Hope to go away after she first appears, then ignore her and go forward into the House of Hope. However, once the party is spotted by the Debtors, they immediately sound the alarm and the entire area becomes hostile. | * It is technically possible to tell Hope to go away after she first appears, then ignore her and go forward into the House of Hope. However, once the party is spotted by the Debtors, they immediately sound the alarm and the entire area becomes hostile. | ||
{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Personal Quest]] | [[Category:Personal Quest]] |