Editing Disarming Attack (Ranged)

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{{Weapon action page
[[File:Disarming Attack Ranged Icon.png|frameless|right]]
| summary = '''Disarming Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
[[Category:Actions]][[Category:Class Actions]]
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
'''Disarming Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] Action. This combat maneuver allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
| image = Disarming Attack Ranged.webp
 
| controller icon = Disarming Attack Ranged Icon.webp
== Description ==
| icon = Disarming Attack Ranged Unfaded Icon.webp
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
| cost = action
 
| hit cost = supdie
== Properties ==
| concentration =
{{InfoBlob|{{Action}} + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| damage = weapon
 
| extra damage = superiority die
* ''Target must have a weapon in their main hand''
| attack roll = yes
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d8|Physical}}}} (Inherits Weapon Damage Type)
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
* {{Attack Roll}}
| recharge =
* {{Range|ranged}} (Inherits Weapon Range)
| duration =
* {{SavingThrow|STR}} to negate the disarm effect
| range =
 
| aoe =
== At Higher Levels ==
| aoe m =  
When this maneuver is used at [[Battle Master]] level 10, the damage added by the Superiority Die increases to {{DamageText|1d10|Physical}} (not available in Early Access).
| aoe ft =  
| save = STR
| notes =  
| condition = Weapon Dropped!
| condition dc = weapon action
| class learns at level 3 = Battle Master
}}
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