Disarming Attack (Ranged): Difference between revisions

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'''Disarming Attack (Ranged)''' is a [[Battle Master|Battle Masters]] Fighters Action. This ability allow these Fighters to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Equipment#Weapons|weapons]].
{{WeaponActionPage
 
| summary = '''Disarming Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
[[File:Disarming Attack Melee Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
| title = <div style="font-size:105%; font-family:Georgia;">''"Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding."''</div>
| image = Disarming Attack Ranged.webp
----
| controller icon = Disarming Attack Ranged Icon.webp
<div style="text-align:center;">[[File:Actions Icons.png|25px]] '''Action''' [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Die'''</div>
| icon = Disarming Attack Ranged Unfaded Icon.webp
----
| cost = action
| Damage = Weapon Damage + <span style="color:#999999">1d8</span>
| hit cost = supdie
| Damage Types = [[Damage Types|<span style="color:#999999">Physical damage</span>]]
| concentration =  
| Range = Weapon Range (Ranged)
| damage = weapon
| Saving Throw = [[Strength]]
| extra damage = superiority die
}}]]
| attack roll = yes
 
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
== Description ==
| recharge =
Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
| duration =
 
| range =
== Properties ==
| aoe =
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Superiority Die d8 Icon.png|frameless|25px]] Superiority Die}}
| aoe m =
 
| aoe ft =  
''Target must have a weapon in their main hand''
| save = STR
 
| notes =
* Damage: Weapon Damage + 1d8 Physical
| condition = Weapon Dropped!
** <code>Weapon Damage + [[File:+1d8 Physical.png|frameless|50px]] <span style="color:#999999">1d8</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
| condition dc = weapon action
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Weapon Range}} (Ranged)
| class learns at level 3 = Battle Master
* Saving Throw: {{C|[[File:Saving Throws Icon.png|frameless|upright=0.1]] [[Strength]]}}
}}

Revision as of 19:35, 18 April 2024

Disarming Attack Ranged.webp

Disarming Attack (Ranged) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their Weapons.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.

Properties

Cost:
Action
Cost on hit:
Superiority Die
Damage:
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details:
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save

Condition: Weapon Dropped!

Weapon Dropped! Weapon Dropped!
  • An enemy has made you drop your weapon to the ground.

How to learn

Classes: