Disarming Attack (Ranged): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{WeaponActionPage
| summary = '''Disarming Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
| summary = '''Disarming Attack (Ranged)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]].
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding.
| icon= Disarming Attack Ranged.webp
| image = Disarming Attack Ranged.webp
| controller icon = Disarming Attack Ranged Icon.webp
| icon = Disarming Attack Ranged Unfaded Icon.webp
| cost = action
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = weapon
| damage = weapon
| extra damage = superiority die
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| recharge =
| duration =  
| duration =  
Line 16: Line 20:
| save = STR
| save = STR
| notes =  
| notes =  
| condition = Weapon Dropped!
| condition dc = weapon action
| class learns at level 3 = Battle Master
}}
}}

Revision as of 19:35, 18 April 2024

Disarming Attack Ranged.webp

Disarming Attack (Ranged) is a Battle Master Fighter Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their Weapons.

Description

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and potentially force the target to drop the weapons they are holding.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save

Condition: Weapon Dropped!

Weapon Dropped! Weapon Dropped!
  • An enemy has made you drop your weapon to the ground.

How to learn

Classes: