→Scenes that occur "after leaving" the Docks: It's possible to have this scene with the player-character only, and no wyll
(→Scenes that occur "after leaving" the Docks: It's possible to have this scene with the player-character only, and no wyll) |
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The camera will open on an unspecified portion of Avernus, and display Karlach and whoever came with her appearing out of a Portal. Karlach's engine stabilizes, she whips out some cigars, and the present characters run forward into the horizon where impending battle awaits them. | The camera will open on an unspecified portion of Avernus, and display Karlach and whoever came with her appearing out of a Portal. Karlach's engine stabilizes, she whips out some cigars, and the present characters run forward into the horizon where impending battle awaits them. | ||
* To trigger this scene, the player ''must'' make specific choices during the earlier scene at the docks. | * To trigger this scene, the player ''must'' make specific choices during the earlier scene at the docks. | ||
* The player must select Conversation options that result in Karlach | * The player must select Conversation options that result in Karlach returning to Avernus with [[Wyll]] (allowed under certain conditions) and/or the player-character. | ||
* It is ''not known'' if completion of Karlach's engine-related quests influence the outcome of this scene.{{Verify}} | * It is ''not known'' if completion of Karlach's engine-related quests influence the outcome of this scene.{{Verify}} | ||