Flame Blade: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "Spell > List Of Spells > 2nd Level Spells > Flame Blade ---- '''Flame Blade''' is a Level 2 Evocation Spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade and deals Fire damage to enemies. File:Flame Blade Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div s...")
 
(template cleanup and note about patch 9 bug)
Line 2: Line 2:
----
----


'''Flame Blade''' is a [[Spell#2nd Level Spells|Level 2]] Evocation Spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade and deals Fire damage to enemies.
'''Flame Blade''' is a [[Spell#2nd Level Spells|Level 2]] Evocation Spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.


[[File:Flame Blade Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[File:Flame Blade Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
Line 13: Line 13:
| School = Evocation
| School = Evocation
| Concentration = Required
| Concentration = Required
| Class = [[Druid]], [[Sorcerer]]
| Class = [[Druid]]
}}]]
}}]]


== Description ==
== Description ==
Conjure a flaming scimitar in your hand that deals <code><span style="color:#ff6600">3d6 Fire</span></code>. It sheds a bright light in a {{C|3m / 10ft}} radius and a dim light in a {{C|6m / 20ft}} radius. The flaming blade lasts until your next Long Rest.
Conjure a flaming scimitar in your hand that deals {{DamageText|3d6|Fire}} damage. It sheds a bright light in a {{C|3m / 10ft}} radius and a dim light in a {{C|6m / 20ft}} radius. The flaming blade lasts until your next [[Long Rest]].


The blade can be unequipped and equipped again, but has to stay on the spellcaster's person.
The blade can be equipped in either main hand or off hand, and can be unequipped, but must stay on the spellcaster's person.


== Properties ==
== Properties ==
<code>[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>
<code>[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 2 Spell Slot</code>


''Available to level 3 [[Druid]] and [[Druid]].''
''Available to level 3 [[Druid]].''
* Gain:
* Gain: [[File:Flame Blade Weapon 2.png|frameless|upright=0.1]] [[Flame Scimitar]]
** [[File:Flame Blade Weapon 2.png|frameless|upright=0.1]] [[Flame Scimitar]]
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}


== At Higher Levels ==
== At Higher Levels ==
When the spell is cast a 4th Level or higher, damage increases by <code><span style="color:#ff6600">1d6 Fire</span></code> for every two spell slots level above 2nd.
When the spell is cast at 4th Level or higher, damage increases by {{DamageText|1d6|Fire}} for every two Spell Slot levels above 2nd.
 
'''''Bug Note:''' As of Early Access Patch 9, upcasting Flame Blade at 3rd Level claims to increase damage, but it does not.''

Revision as of 07:42, 26 January 2023

Spell > List Of Spells > 2nd Level Spells > Flame Blade


Flame Blade is a Level 2 Evocation Spell. This spell allows spellcasters to summon a fiery scimitar in their free hand that sheds bright light. Casters can make a melee weapon attack with the blade to deal Fire damage to enemies.

File:Flame Blade Icon 2.png
"Conjure a flaming scimitar in your hand that deals 3d6 Fire. It sheds a bright light in a 3m / 10ft radius and a dim light in a 6m / 20ft radius. The flaming blade lasts until your next Long Rest. The blade can be unequipped and equipped again, but has to stay on the spellcaster's person."

B.Action Icon.png Bonus Action File:Spell Icon.png Level 2 Spell Slot

Gain Flame Scimitar
Range Self
School Evocation
Concentration Required
Class Druid

Description

Conjure a flaming scimitar in your hand that deals 3d6Damage TypesFire damage. It sheds a bright light in a 3m / 10ft radius and a dim light in a 6m / 20ft radius. The flaming blade lasts until your next Long Rest.

The blade can be equipped in either main hand or off hand, and can be unequipped, but must stay on the spellcaster's person.

Properties

B.Action Icon.png Bonus Action + File:Spell Icon.png Level 2 Spell Slot

Available to level 3 Druid.

At Higher Levels

When the spell is cast at 4th Level or higher, damage increases by 1d6Damage TypesFire for every two Spell Slot levels above 2nd.

Bug Note: As of Early Access Patch 9, upcasting Flame Blade at 3rd Level claims to increase damage, but it does not.