Great Weapon Master: All In: Difference between revisions

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(The heavy weapon tag does not exist in the game, and this feature applies based on the Two-Handed and Versatile weapon tags instead.)
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[[File:Great Weapon Master All-In Icon.png|frameless|right]]
[[File:Great Weapon Master All-In Icon.png|frameless|right]]


'''Great Weapon Master: All In''' is a Toggleable [[Passive Features|Passive Feature]] provided by the [[Great Weapon Master]] [[Feats|Feat]] that allows [[Heavy]] weapon users to deal extra damage at the cost of reduced accuracy.
'''Great Weapon Master: All In''' is a Toggleable [[Passive Features|Passive Feature]] provided by the [[Great Weapon Master]] [[Feats|Feat]] that allows [[Weapons|Two-Handed]] or Versatile weapon users to deal extra damage at the cost of reduced accuracy.


== Description ==
== Description ==


When attacking with a [[Heavy]] Melee Weapon you are [[Proficient]] with, [[Attack Roll]]s take a -5 penalty, but their damage increases by 10.
When attacking with Heavy melee weapons you are [[Proficient]] with, [[Attack Roll]]s take a -5 penalty, but their damage increases by 10.
 
This is a [[Reaction]]. Toggle a reaction during your turn. It will automatically execute when needed.


== Notes ==
== Notes ==


* Despite the description referencing Heavy weapons, this feature actually applies to any Two-Handed or Versatile melee weapons equipped with no off-hand.
* Great Weapon Master: All In ''does not'' need to be enabled in order to benefit from the [[Bonus Action]] extra attack provided by the Great Weapon Master [[Feat]].
* Great Weapon Master: All In ''does not'' need to be enabled in order to benefit from the [[Bonus Action]] extra attack provided by the Great Weapon Master [[Feat]].
* Despite being described as a [[Reaction]], Great Weapon Master: All In does not consume your {{action|reaction}} [[Resource]].
* This is a [[Passive Features|Passive Feature]] and can be toggled on and off.


[[Category:Passive Features]]
[[Category:Passive Features]]

Revision as of 02:03, 22 August 2023

Great Weapon Master All-In Icon.png

Great Weapon Master: All In is a Toggleable Passive Feature provided by the Great Weapon Master Feat that allows Two-Handed or Versatile weapon users to deal extra damage at the cost of reduced accuracy.

Description

When attacking with Heavy melee weapons you are Proficient with, Attack Rolls take a -5 penalty, but their damage increases by 10.

Notes

  • Despite the description referencing Heavy weapons, this feature actually applies to any Two-Handed or Versatile melee weapons equipped with no off-hand.
  • Great Weapon Master: All In does not need to be enabled in order to benefit from the Bonus Action extra attack provided by the Great Weapon Master Feat.
  • This is a Passive Feature and can be toggled on and off.