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{{ | {{Redirect|Guardian of Faith}} | ||
{{SpellPage | {{SpellPage | ||
| name = Guardian of Faith | | name = Guardian of Faith | ||
| image = Guardian of Faith | | image = Guardian of Faith spell.webp | ||
| level = 4 | | level = 4 | ||
| school = Conjuration | | school = Conjuration | ||
| ritual = | | ritual = | ||
| classes = Cleric | | classes = Cleric | ||
| class learns at level 7 = Cleric, Light Domain | | class learns at level 7 = Cleric, Light Domain:Domain Spell | ||
| class learns at level 10 = | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
| races = | | races = | ||
| race learns at level 1 = | | race learns at level 1 = | ||
| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. | | summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. | ||
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points. | | description = Call forth a [[Guardian of Faith (creature)|divine guardian]] that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points. | ||
| | | cost = action, spell4 | ||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| notes = | | notes = * The incantation for Guardian of Faith is '''Ex Textura''', Latin for "from the weave". | ||
| video = | | video = | ||
}} | }} | ||
== External | == External links == | ||
* {{FRWiki|Guardian of faith|long}} | * {{FRWiki|Guardian of faith|long}} | ||
[[Category:Sources of Radiant damage]] |
Latest revision as of 21:34, 30 April 2024
Guardian of Faith redirects here. For other uses, see Guardian of Faith (disambiguation).
Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
Description
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
Properties
- Cost
- Action + Level 4 Spell Slot
- Details
- Range: 9 m / 30 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 7: Cleric , and Light Domain Cleric (Domain Spell)
- Class Level 10: Bard (via Magical Secrets)
Notes
- The incantation for Guardian of Faith is Ex Textura, Latin for "from the weave".