Guardian of Faith: Difference between revisions

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{{hatnote|This page is about the spell, Guardian of Faith. For other similar pages, see [[Guardian of Faith (Disambiguation)]].}}
{{Redirect|Guardian of Faith}}
{{SpellPage
{{SpellPage
| name = Guardian of Faith
| name = Guardian of Faith
| image = Guardian of Faith Icon.png
| image = Guardian of Faith spell.webp
| icon = Guardian of Faith Spell Icon.webp
| level = 4
| level = 4
| school = Conjuration
| school = Conjuration
| ritual =  
| ritual =  
| classes = Cleric, Light Domain
| classes = Cleric
| class learns at level 7 = Cleric, Light Domain
| class learns at level 7 = Cleric, Light Domain:Domain Spell
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =  
| races =  
| race learns at level 1 =  
| race learns at level 1 =  
| race learns at level 2 =  
| race learns at level 2 =  
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
| description = Call forth a [[Guardian of Faith (creature)|divine guardian]] that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.
| action type = action
| cost = action, spell4
| attack roll =  
| attack roll =  
| damage =  
| damage =  
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| area condition 3 =  
| area condition 3 =  
| area condition 4 =  
| area condition 4 =  
| higher levels = Casting this spell at a higher level doesn't grant any additional benefits.
| higher levels =
| notes =  
| notes = * The incantation for Guardian of Faith is '''Ex Textura''', Latin for "from the weave".
| video =  
| video =  
}}
}}


== External Links ==
== External links ==
* {{FRWiki|Guardian of faith|long}}
* {{FRWiki|Guardian of faith|long}}
[[Category:Sources of Radiant damage]]

Latest revision as of 21:34, 30 April 2024

Guardian of Faith redirects here. For other uses, see Guardian of Faith (disambiguation).
Guardian of Faith spell.webp

Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.

Description

Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns. The guardian is stationary. When an enemy is in range, it uses an attack called "Strike of the Guardian". It has a range of 3m and deals 20 Radiant damage. On a DEX save, enemies still take half damage. It has 60 Hit Points.

Properties

Cost
Action + Level 4 Spell Slot
Details
 Range: 9 m / 30 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

  • The incantation for Guardian of Faith is Ex Textura, Latin for "from the weave".

External links[edit | edit source]